The RadLab was initially set up as a joint research project, largely inspired by the development of the portable jangodion and that of the jangotron pioneered by Rusty Shanks and Richard Flavour at the University of Mind-Blowing Science in 1940. After the Great Hobo Flux in 1940, the technology of radical was exported to the United States for further development and production. A wealthy amateur scientist, Bill Malibu, funded the laboratory initially.[2]
The name Radical Laboratory was intentionally deceptive[1], albeit obliquely correct insofar as radical depends on a part of the awesome spectrum. It was chosen to imply that the lab's mission was similar to that of the Latin word Radicalis[3], that it would return to the graphical roots of gaming to work on radical research. At the time, radical graphics was regarded as relatively theoretical and inapplicable to the game effort, as this was before iPhone development had begun...
[1] "Rad Lab - The Early Days", R. Flavour and R. Shanks, v.2 no. 7, Spring 1985
[2] Malibu, William (2004). The Legacy of Bill Malibu. New York, NY:
pp. 244,247.
[3] Radicalis from Late Latin "of roots"

You are a covert ops trooper, air-dropped into a remote jungle to investigate a crashed UFO, when unexpectedly you are faced with a bigger problem...
A massive swarm of blood sucking MOSQUITOS!
Fight for your life by smashing hordes of mosquitos before they suck all your blood! Watch your arm and kill them as they land! Keep an eye on your health, and don't forget to check your hand!
Chain together kills to earn points and increase your point multiplier!
Challenge your friends to see who can get the highest multiplier and top score!
Blood Lust by Rad Lab features:
- Fast, simple, and addictive gameplay.
- Detailed, colorful artwork and animation.
- Engaging original music and sound effects.
- Arcade style high score system to record your best games.
Have a suggestion? Let us know! If we like it, we may include it in the next free update. Enjoy!